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I quite enjoyed the tweaked difficulty of the Spectrum version but perhaps the MSX version approximates his behaviour more accurately. The first end-of-level boss 'Doberkops' can be destroyed with just two powered up plasma shots just like in the arcade version. This is okay and makes the game a little more interesting if this is your fourth or fifth different version you've played. The graphical effects of your weaponry are displayed nicely including my favourite the "red and blue twisty" laser.Įnemy ships are also all present though their flight patterns are a little different to just about any other version I've played. The powerups – which are such an important feature of the game are all present. ![]() If you can get past these issues you're in for a good game as thankfully the gameplay is intact. Other classic horizontal shooters like Gradius suffer from similar problems. Unfortunately smooth horizontal scrolling on the MSX is rare – and R-Type falls under this category. Objects being animated with the hareware sprites are smooth and the rest are limited to character-sized jumps. The difference is that the MSX version is using it's hardware sprites for some of the action and characters for the rest. What's going on here? It's the opposite of the Spectrum version! Conversely, your ship the R9 moves around smoothly. However when things start moving it's immediatelly apparent that the scrolling and some of the other animation isn't that good – a problem commonly found in other similar type of MSX games.Įnemy ships seem to move around in larger steps than what they should (or could). The MSX version of R-Type features lovely 8-bit graphics with vibrant colors that are authentic to the original arcade. I initially thought the MSX version would be similar to the Spectrum version, however it's soon apparent that this is not exactly the case. Will there be a retrobate for each version? #R type resogun manual#After all, the game manual says, “When flown by a hot shot pilot like you, the R-9 can cut through bug-eyed monsters like a light saber through butter.” Honestly, who can turn that down?Īnother R-type review, this time for the MSX. It isn't too forgiving though, and is still a good challenge.įor owners of a Master System or a Mega Drive with a converter, this game is a technical masterpiece and a must-buy. At times it appears that the R-9's hitbox (the [part that detects collisions) has been slightly reduced in size or sensitivity, allowing the player to slightly graze enemy craft without dying, particularly at the ship's aft section. It seems that during the conversion process, the Sega team slightly toned down the difficulty. All the while this is on top of the satisfying shooting and exploding noises. The music deserves a mention for keeping faithful to the original tunes and maintaining the variety of texture and tone associated with it's arcade counterpart. Given the achievement of squeezing this title onto an 8-bit machine without murdering it, these flaws can easily be forgiven though. Also, in the later stages of the game as the enemy count really racks up, some serious slowdown occurs. This isn't game destroying but it'd be nice if it wasn't there. Unfortunately it becomes appparent early on that the sheer volume of sprites moving around are really pushing the Master System hardware to its fullest, and this results in a lot of flickering. The boss creatures, perhaps the most iconic aspect of the game, are faithfully represented. The Alien-inspired bio-mechanoid creatures and caverns are present, correct, and beautifully rendered in this conversion, doing real justice to the arcade version. Just take a moment to admire the player's craft, the R-9, and the way the force droid rotates smoothly as it idles. #R type resogun zip#The graphics are vibrant, with chunky sprites that ooze character and detail as they zip around at a remarkable speed. The first thing that stands out about this game is what a lovingly crafted conversion it is. #R type resogun full#In a nutshell, a fun but short game that didn’t live up to its full potential. Also, the sound effects are horrible and it doesn’t have too many stages. You can’t really play the game these days because it suffers from the Gameboy’s lack to do movement more than anything I’ve ever played. Boot error? Ha! It can do better than that! This game is great because you weren’t as soft as you are today. And before I get to the bad stuff, let me get this straight. ![]() #R type resogun plus#It has some of the stages from the original game, plus some pretty nice music. Sure, if the game had a multiplayer mode where you can hook up with your (as you scone eating, queen hailing, random u’s in words that don’t need them Brit’s call) mate using that dusty old cable in my basement. #R type resogun portable#Well, this is a mixed bag, R-type was a great game, so making it portable was the smartest decision. ![]()
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